As things are right now, switching between speakers and headphones requires (in addition to muting the speakers) enabling/disabling/changing presets on either two or three plugins.
Calibrate your existing studio speakers with your choice measurement microphone, and calibrate your headphones with over 280 profiles for a wide range of supported models. For me, the real solution is for Sonarworks to add binaural crossfeed spatialization to Reference. Sonarworks SoundID Reference - Speaker & Headphone - Sonarworks SoundID Reference for Speakers & Headphones helps you mix, monitor, and master with precision. If you want spatialization and headphone response curve correction combined in one plugin, Re-Head is probably as close as it gets to that right now.īut none of these combine headphone treatment with speaker and room compensation. If want to try to mix 5.1 or 7.1 surround on headphones, HEar and Spatial Sound Card by New Audio Technology have that (and for Ambisonics there's Plugin Alliance's Dear Reality VR). It also has an adjustment for the physical dimensions of your head.
If you like the added three dimensionality of the head tracking hardware, that's a plus for NX. I think this comes down to features as much as it does to sound quality. This is fairly subjective, but to my geriatric ears CanOpener and Re-Head add less coloration and NX relatively more. Sonarworks Reference 4-3-5 VST-AAX WINElimina la coloración no deseada de los parlantes y auriculares de estudio. I think the four plugins are very similar with respect to spatialization (the binaural crossfeed part), but they seem to introduce noticeably different tonal colorations.
(Incidentally, until today I thought that CanOpener was Mac only. I made all of the other settings as comparable as possible and attempted to compensate for output level differences. I used the headphone response correction for my AKG 701s in Sonarworks Reference and disabled all EQ and ambience features in the four spatialization plugins. I didn't include Toneboosters Isone (although I own it) because my current shootout template is limited to four plugins at a time. I listened to a reference song I know REALLY well in the SUV setting and almost. The key to Sonarworks success has always. Sonarworks was created in 2013 with VC funding from Imprimatur Capital, which was immediately put into building the team and doing research. Click to expand.I have now done a brief shootout among NX (without the associated head tracking hardware), Re-Head, GoodHertz CanOpener and Flux Ircam HEar. Sonarworks, in 2012 a new sound processing technology was invented, which was able to improve the sound of speakers and headphones, without physically changing them.